Water-Types are a must in the Pokémon franchise — any good trainer has at least one on their team!
As well as being a must when put up against Fire-type Pokémon (at least if you’d like a type advantage for an easy win), they can get you around using the Surf HM in many games. But it’s hard to know what moveset to create and stick with for a Pokémon.
Many of these Water-type moves are awesome, and not very widely used for some reason. Others do not deserve one of the precious, limited space your Water-type has!
10 No One Uses: Hydro Cannon
Hydro Cannon does a pretty serious amount of damage, but the problem lies in the aftermath. Once used, the user has to recharge once, so skips a turn after.
The reason there’s no point to this move is that, if possible, you should replace it with Hydro Pump. Not only does this move do the same amount of damage (almost exactly), there’s no recharge period.
9 Under The Radar: Bouncy Bubble
If you’ve always been jealous of the Grass-type moves that have the ability to soak up damage from your opponent, fear not! Now there’s Bouncy Bubble, which works the same way for Water-types.
It will restore 50% of the HP damage it does to your Pokémon, which can be the difference between a win and a loss in any battle.
8 No One Uses: Soak
Soak changes the opponent’s type to Water. This might be an advantage if you’re going to immediately switch to an Electric or Grass-type but, on its own, it’s pretty useless. It’s going to render your own Water attacks ’not very effective’ against your opponent, so you’re really not doing your own Pokémon any favors by using this on the opponent.
7 Under The Radar: Fishious Rend
Got a speedy Water Pokémon? Fishious Rend is the move to teach them.
Fishious Rend doubles the damage it does if your Pokémon attacks first. It’s a pretty weak move if you attack after, so if you’re up against a Pokémon with high speed or a move like Quick Atack, then don’t bother. But if you’re the one attacking first, this is the move to go with, since you’ll do 200% of the damage!
6 No One Uses: Whirlpool
A move that traps the user for five turns and does damage sounds awesome, but in practice, it’s not so great. The damage that Whirlpool does is Minuscule, and you could do the same damage in one turn with Hydro Pump than Whirlpool does in five.
Overall, it’s not the worst move to take up a space, but most Water moves are more powerful than this one. It sounds good on paper, but it’s unlikely to win you a battle.
5 Under The Radar: Muddy Water
Accuracy might just be the most important stat move in battle, and Muddy Water is here to help you on that front. Not only does it do Water damage, it reduces the accuracy of the opponent.
Seasoned trainers know there’s nothing more frustrating than constantly missing when trying to attack, since it can easily lose you a battle. However, doing this to your opponent will definitely give you some satisfaction, and hopefully a battle win too!
4 No One Uses: Sparkling Aria
This Water-type move does mediocre damage in comparison to some of the others, and it heals burns.
Not yours. Your opponent’s.
Overall, it’s pretty pointless to have. Maybe you’ll never be up against an opponent with a burn, but if you are, best not to use this move — and even if you aren’t, there are far more powerful Water moves.
3 Under The Radar: Water Shuriken
Water Shuriken is a bit of a risk, but it can pay off. Like so many Fighting-type moves, it can hit between 2-5 times. If it hits twice, that’s disappointing — but if it hits five times, it’ll do a pretty severe amount of damage. It’s a good idea to use this when getting close to the end of a battle, because your risk may just pay off.
2 No One Uses: Rain Dance
Rain dance powers up Water-type moves for five turns by making it rain and giving you a weather advantage, but the issue is that Hydro Pump (or even Water Gun) would do more damage in just a couple of turns than Rain Dance will end up giving other moves.
Sure, it sounds nice to have the extra power, but that extra power ends up being pretty inconsequential in the games. Might as well save this space for a move that does higher damage.
1 Under The Radar: Dive
Much like the Fly move, your Pokémon will disappear for a turn before coming back to attack. This is an awesome move to have if you know your opponent is about to use a move that requires a recharge, or something like Self-Destruct — you’ll avoid the attack by having your Pokémon dive underwater, and then they’ll strike back. Bam!
NEXT: Pokémon: The Best Water-Type Pokémon From Every Generation, Ranked