Epic is putting technology into the Unreal 5 engine that used to be just for the film industry.

We’ve come to expect movies to look better than video games, but recent games have proven that’s not always the case. And with the new Unreal Engine 5, the line between game and film is blurrier than ever.

Epic recently showcased the new Unreal 5 engine thanks to a tech demo running on the PlayStation 5. Epic Technical Director of Graphics Brian Karis and Special Projects Art Director Jerome Platteaux describe the incredible technologies that power Unreal 5 and mention that this technology used to be the realm of movies and shows like The Mandalorian, but that’s no longer the case.

Two key technologies with Unreal 5 are Nanine and Lumen. “Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine,” writes Epic, promising that polygon budgets are a thing of the past when combined with a PlayStation 5.

Lumen is a new form of ultra-realistic lighting “renders diffuse interreflection with infinite bounces and indirect specular reflections.” Which is to say that light bounces and reflects about as accurately to real-life as it ever has in a virtual world.

Check out the video above and see for yourself.

Source: YouTube