Dodging, rolling, and letting all hell break loose is what makes Remnant: From The Ashes combat fun. There are more things to it than interesting armor builds and upgrading your weapons, though.

With general weapon mods that you get at the beginning of the game, plus special ones obtained from beating bosses, combat has never been more active and satisfying. Some of these mods are highly entertaining and useful. And the others are just… Meh. Here are some of those just-okay and pretty rad weapon modifications.

10 BEST: Rattle Weed

Let’s face it. This game has way too many adds. Whether you’re in a boss fight or just traversing through the general map, there are a bunch of enemies that seemingly come out of nowhere.

The developers throwing 30 adds in our faces is part of what makes Remnant: From The Ashes what it is and using a tool that distracts all surrounding enemies… Well, it’s the best combatant there could be to this add problem. It’s also highly useful for a quick revive when you’re swarmed and teammates are going down.

9 OKAY: Tentacle Shot

The Tentacle Shot is a modification that comes with the Curse Of The Jungle God handgun. This is a fun weapon to use on its own because of its plasma-like bursts. This mod charges up tentacles and launches them where ever you please.

The tentacles smack any enemy that goes near it. It’s useful when you place it in smart areas where you know enemies will approach or when there is a horde, but it’s just okay. Compared to other weapon mods, it could be better when it comes to stronger enemies.

8 BEST: Veil Of Black Tear

Some people like to run into action head-first, willing to take on any oncoming damage. Other players like to sit back in safety and watch that person’s six. This could be used for either and more.

A large orb that stops oncoming damage is highly useful when you’re becoming overwhelmed and need time to think or recuperate without immediately being hit again. One second of peace could mean the world, most especially on harder gameplay modes.

7 OKAY: Iron Sentinel

Who doesn’t love a good companion summon? There are a few mods that allow you to summon “allies”, if you, will that help you in battle. Mini turrets are one of them.

Off the bat you would think having the ability to summoning a bunch of small turrets would solve all your problems! But it’s not so strong, dealing only 3 damage per hit and lasting 20 seconds. Useful for picking off low-health adds and staggering some, it’s an alright modification.

6 BEST: Undying

This is by far one of the best weapon mods being that you can’t die when the modification is charged up! This Undying mod is tethered to the Ruin rifle, which is obtained from the Undying King himself.

Paired with putting lots of trait points into Spirit (increases mod power regeneration) you never have to worry about wasting your Dragon Hearts or dying in general!

5 OKAY: Storm Caller

Storm Caller is a decent weapon mod that allows you to float around with the power of lightning running through your body so that you can pick off low health enemies. It’s one of the coolest-looking mods there is because you look like an X-Men for crying out loud!

It deals 40 shock damage to nearby enemies for 12 seconds. It’s enjoyable to use and somewhat useful, but you’re vulnerable while in your enlightened state of floating and can easily be smacked around by the very enemies you want to injure.

The Blink Token allows one to teleport away from or towards enemies. It’s definitely more helpful to go towards them since when you teleport you give off a blast that deals 140 shock damage to bystanders.

It’s a useful and bright mod that can do the trick if you time it right. Most fans are sick of having it used against them in Yaesha, anyway! Teleporting can get rid of lower-level enemies while placing you in a prime position for attacking the greater threat or getting away from it.

3 OKAY: Mender’s Aura

This is one of the beginner’s weapons mods. It’s easily available when you start a new game and handy when you’re just getting your bearings since it heals you and all.

Mender’s Aura has its place at the beginning of the game when you only have two to three Dragon Hearts and when you have a team that needs help. Though throughout the game, you get to have around six Dragon Hearts, enough money to make multiple health tonics, and the ability to heal your party when you heal yourself. The Mender’s Aura becomes less of an advantage here.

2 BEST: Hunter’s Mark

Another one of the beginner’s mods, Hunter’s Mark continues to be a player favorite throughout the entirety of the game. It’s always a weight off one’s shoulders to be able to always see what’s around the corner.

The mod is most best used in dungeons and small spaces where you might bump into something you didn’t prepare for. It’s a mod that continues to be effective ’til the bitter end.

1 OKAY: Swarm

A Corsus mod sends a swarm of toxic bugs hurling towards any nearby baddies. This is a decent mod because it continues to attack enemies until they are down and then go to the next enemy in range until they are all down.

The contagion of Swarm is helpful in its own way. It’s not a necessarily groundbreaking weapon mod, but it is a fun one to use. Isn’t that the point of video games?

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